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Portfolio

Please note that game projects with an * after their name are not available to play.
P Project Timeframe, T Tracked Hours
Animation Showreel (2024)
64 HoursT
  • All animation

Showreel made in the first Trimester of my Animation Diploma.

Vaporwake (2022)
1 WeekP
  • Design, Code and Implementation
  • Modelled hoverboard

Endless hoverboarding game with procedural terrain. Part of my "Game-a-week" class.

Soar (2022)
1 WeekP
  • Design, Code and Implementation

Endless hangliding prototype with a high-score system.

Final Fortress (2022)
1 WeekP
  • Design, Code and Implementation

On-rail shooter prototype about defending yourself against a horde of zombies.

Valley of Rust (2022)
6 weeksP
  • Project Lead
  • Game Designer
  • Programmer

Post-apocalyptic metroidvania demo featuring a grappling hook.

Flicks (2022)
1 WeekP
  • Design, Code and Implementation

Game prototype about flicking objects on screen to complete levels.